Chaos Phoenix

Phoenix is a fluid dynamics simulator capable of creating a wide range of effects. These include fire, smoke, flames, liquids,
explosions, ocean waves, splashes, spray, mist, and more.

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The All-In-One Fluid Dynamics For Artists

 

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Product Information

Item Code: P-VRY-PHOMPN: VR00HOMOSCL001Brand: Chaos

Description

Phoenix is a fluid dynamics simulator capable of creating a wide range of effects including fire, smoke, flames, liquids, explosions, ocean waves, splashes, spray, mist and more. It is optimized to render with V-Ray. Phoenix  has cost-effective pricing to fit your needs with flexible licensing options that include perpetual, rental, and simulation-only licenses.
Phoenix is integrated with top industry tools such as Krakatoa, Frost, thinkingParticles and Stoke MX. And it’s compatible with Alembic, OpenVDB and Field3D formats. Phoenix also supports Backburner, Deadline or Royal Render for network simulations. In addition to rendering with V-Ray, Phoenix can also be rendered natively with Corona, Octane, and 3ds Max’s Default Scanline renderer.

POWERFUL

Phoenix is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

ARTIST FRIENDLY

Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls.

INTERACTIVE

Preview and render interactively in the viewport. Adjust simulations on the fly.

CREATIVE CONTROL

Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations.

SMART INTEGRATION

Integrated seamlessly into 3ds Max and optimized to render with V-Ray.

COMPATIBILITY

Compatible with top industry tools such as OpenVDB, Alembic, Krakatoa and thinkingParticles.

KEY FEATURES

Realistic and detailed fire & smoke simulation
Flexible and fast FLIP liquid simulation
Great foam simulation for beer and coffee
Simulating waves and rendering infinite oceans
Variable viscosity simulation allows for melting and solidifying fluids
Retiming of simulations allows for slow-down and bullet time effects
Wavelet resimulation allows to add more details to fire/smoke simulations on a second pass
Active Bodies allow for simulating rigid bodies which float over oceans or get washed away by flooding liquid
Voxel and Particle Tuners allow for advanced control and customization of simulations
Fast and accurate previews of grids, particles, meshes, forces, and a very fast and realistic GPU preview of smoke and fire
Great V-Ray integration

Additional information

Brand

Chaos

Host Application

3ds Max, Maya

Period

Monthly, Annual, Perpetual

Licence Type

Subscription, Upgrade

License Use

Commercial

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